Experience also the Eastern Front in the skin of a Soviet soldier that will have to endure the Battle of Stalingrad and fight in Eastern Europe. Become a brave soldier that will go from D-Day in Normandy, through the Battle of Bulge in Ardennes and finally to Berlin.
World War Polygon allows you to be such a hero! The single-player campaign is full of epic moments, story cutscenes and heroic deeds. When the world falls into the hell called war, it needs heroes who will stand against evil. It's an enjoyable and addictive game that boasts substantial numbers playing at any one time.World War Polygon is a first-person shooter from WW2. Whether it's flying fighter cover over the battlefield or hunkering down with your rifle as the enemy tries to storm the town, that whole element of adrenalin and teamwork is still there.
There's also been some work on munitions: grenades now fire shrapnel and the gunnery has been tweaked.īut the most important factor in any game is whether it's fun -and WWIIOL still delivers this in droves. This then turns the tables on attackers, forcing them to defend. The new Fallback command enables defenders to retreat into a town, but gives them new spawn points. While this won't be very obvious if you're new to this - you fight where you're told to - it does make for some entertaining gameplay. There's also the addition of new functions, most of which are at a command level. For a start, the trees, shrubs and buildings now look far better than the basic textured models we've been stuck with for the past half decade. Since we last reviewed WWIIOL, the game's undergone many changes, including the cosmetic. Graphically, it's been overtaken by almost every other game, although that's not to say the game isn't eminently playable. While this may have increased its subscriber base - there are an awful lot of Mac gamers in the US - it seriously hamstrung the look and feel of the game.įour years on and age was seriously starting to take its toll.
When WWIIOL was developed, Cornered Rat Software took the unusual step of making it both PC and Mac-compatible (a throwback to its days on the WarBirds series). However, before we start describing the changes, it's worth stepping back and having a long, hard look at the game.
So much so, that the developer's released the latest upgrade - v1.14 - and while it's not a quantum leap, it is another step down the evolution road in terms of graphics. Many revisions down the line, though, and the game's shaped up. Copies were returned, flame wars ignited and journalists started looking smug with that 'I told you so.' expression on their faces. It was, to all intents and purposes, unfinished. The first release was plagued with disasters, caused in part by financial pressure to get the game out the door. Well, it's proved the critics wrong - at least, in part. The idea was too grandiose WWII wasn't a popular time frame the flight sim was dead etc.
Four years ago, when Cornered Rat Software announced it was developing a persistent universe, massively multiplayer online WWII strategy shooter, most people said it couldn't be done.